hello!
what size is this tileset?
I use unity to set the tiles, but all the tiles are not connected. I’ve also tried resizing the cells to 90 and 52, but that would be huge.
I hope you can help me with this problem because I really want to use this cool asset of yours
Hey, I have huge gaps between the tiles.
I set the cell size to 2.4 x 1.39 x 1 (as you wrote).
I assume I’m using an incorrect “Pixels per Unit” value on the sprites. It’s currently at the default 100.
Any hint of what it should be? Setting it to the sprite size of 95 doesn’t help.
There is no specific sprite size in the asset, but if you mean tilemap then tell me the game engine in which you are going to work and I might be able to help you:)
Yes, but currently they are in the restricted status and are available for those who have already downloaded them. I will have new free assets in future. Follow me on twitter for news!
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I'd love to see "water" biome added.
very original style
Hello! Has anyone got this working in godot?
You should add the license into metadata for the asset pack(s):
"Edit asset pack->Metadata->Release Info->License for assets" It will increase the size of audience that will be able to find your art
that is amazing!
I Have this extrange artifact, the buildings overlap and I dont know how to fix it, I rlly want to use dis asset pack.
hello! what size is this tileset? I use unity to set the tiles, but all the tiles are not connected. I’ve also tried resizing the cells to 90 and 52, but that would be huge. I hope you can help me with this problem because I really want to use this cool asset of yours
Thank you!
Hello, try this size:)
X: 2.4 Y: 1.39 Z: 1
its works thanks broo, i learned a lot!
Hey, I have huge gaps between the tiles. I set the cell size to 2.4 x 1.39 x 1 (as you wrote). I assume I’m using an incorrect “Pixels per Unit” value on the sprites. It’s currently at the default 100. Any hint of what it should be? Setting it to the sprite size of 95 doesn’t help.
Thanks in advance.
Try this , I think it will work:)
X: 0.9 Y: 0.51966 Z: 1
This size (X: 0.9 Y: 0.51966 Z: 1) with a pixel per unit size of 100 seems to work. How did you know/achieve this value?
Just a selection.
extracting under linux met some errors:
ERROR: Unsupported Method : Isometric Medieval Pack(Patreon)/Sprites/Castle walls/castle_wall(10).png
ERROR: Unsupported Method : Isometric Medieval Pack(Patreon)/Spritesheets/Spritesheet.png
...also this happens with your dungeon package.
maybe you need recompress it with other software
I recompressed it to .zip may be it will work. Check it.
It works now.
But in the dungeon pack you upload the same Isometric medieval zip file
Sorry, I will solve this.
Thanks for your great work!
Thank you:)
Are these sprite sheets yeah? not 3D objects? Looking to create a simple 3D isometric city builder and love this style great work :D
Yes, It's 2D sprites. Thank you:)
what size is this cuz i wanna use this on my games but don't know the tileset size?
There is no specific sprite size in the asset, but if you mean tilemap then tell me the game engine in which you are going to work and I might be able to help you:)
i am using godot
I made tilemap X:90 and Y:52 ;)
does this work for every asset?
No, only for this asset.
Omg so cute! I love it!
Thank you!
Did you have had more of those?
Yes, but currently they are in the restricted status and are available for those who have already downloaded them. I will have new free assets in future. Follow me on twitter for news!
These are gorgeous!
If you are only planning to use them to draw maps (for TTRPG, for example), what free software would you recommend to make do it easily?
I would recommend Inscape, it is very easy to do some kind of map illustrations.
I also like the style. It looks cute and I would like to use the pack in my games.
Thank you!
I like the style! Good job :)
Thanks:)